![]() ![]() The combat can be quite challenging at times but it’s all manageable once you understand the importance of stocking up on turns. It’s a grueling experience to witness my allies perish because of my actions and worse yet, have them betray me after I’ve lost their trust but the various trials and tribulations made the moments of triumph where everything went according to plan feel even more rewarding. As what occurs in one branch of time resonates to the other, Stocke must travel between the two realities, failing and losing it all many times just to learn a hint about what must be done to guide history to the right path. It’s a story that stood the test of time (no pun intended), thanks in part to the likeable cast of characters as well as the way the events unfold, where the main timeline and alternative timeline must progress together so Stocke can find the path to true salvation. Along the way, he must count on his trusty companions and unravel the mystery of the “Black Chronicle” and its enigmatic wielder. With the help of a mystical book known only as the “White Chronicles”, he gains the ability to traverse to pivotal moments in history to guide the world to a slim possibility of salvation. Taking the role of a talented SI Agent, Stocke is thrust in the unenviable position of trying to stop the destruction of the world. Whether it was due to the niche appeal of the game itself or the fact that it came out days before the launch of the 3DS, I’ve always felt that it was a crying shame for such a good experience to be forgotten and luckily, it seems Atlus feels the same as they’ve decided to give it the ever-popular remaster treatment with excellent results. However, as much as I hold the game in high regard, it’s also a game not many have played. It’s a game I completed fully, uncovering every possible future of the different timelines and ultimately, it became my favorite JRPG on the DS, toppling “The World Ends With You”, which had been sitting pretty on the top spot for three years. One of my favorite examples of this in gaming is a little DS JRPG by the name of “Radiant Historia”.įor all intents and purposes, it felt like a spiritual successor to Chrono Trigger with its narrative hook revolving around time travel and alternate timelines. Go on, get it! But if you don't care about voice acting, I'd say just go for the original.The term “hidden gem” is something that’s been thrown around a lot as a way to describe something quite exceptional that was overlooked by the masses. In conclusion: the game is ABSOLUTELY worth playing. But all it really does is undermine the original plot, without even the benefit of being interesting or at all plausible. well, it's obvious that they're trying to get people to pay for the DLC. In the original, making money was relatively easy I never had to grind overmuch in order to buy what I wanted. (Looking at you, "alseep.") And then, there's the rebalancing. While somehow NOT fixing the typos from the original. But even that has its downside: they edited a LOT of the dialogue, in ways that just seem unnecessary. On to what actually makes this version worth getting: the voice acting. This is especially obvious with Eruca's design not that I'm bitter or anything. generic, when the original art was interesting and better fitting for the game. I'm absolutely biased here, but it's just so. baffling? Let's start with the new art style. This rating is entirely based on the changes made in the remake, most of which are. So, as a preface: the original DS version is easily a 10/10 for me, and has been one of my absolute favorites since I first played it back in So, as a preface: the original DS version is easily a 10/10 for me, and has been one of my absolute favorites since I first played it back in high school. ![]()
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